Using props to create a lively enviroment
Goblin Rush » Devlog
We have been working on adding new props to Goblin Rush, finding that this creates a more lively and interesting environment.
Props can be a great means of storytelling in games, especially non story heavy games, where information about the gameworld are best communicated more subtly. Props Such as beds, teddy bears, cooking stations and dinner tables with cut off fingers are examples of objects tell the story of the world of Goblin Rush.
Changelog:
Added props:
- Pillow
- Teddy bear
- Cut of arm
- Cut of fingers
- Primitive cooking station
- A stool
- Plate
- Mug
- Blanket
Get Goblin Rush
Goblin Rush
Become an epic VR goblin slayer
Status | In development |
Author | Pixel Peanuts |
Genre | Action, Fighting |
Tags | 3D, Casual, Dungeon Crawler, Medieval, meele, Oculus Rift, ranged, Runner, Virtual Reality (VR) |
More posts
- Ranged and melee fighting in VRMar 28, 2020
- VR Game Dev - The importance of color and lightMar 14, 2020
- Fully fledged score systemFeb 28, 2020
- Goblin Rush alpha releaseFeb 19, 2020
- TeleportationNov 05, 2019
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